🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.
  • Update 14.2 — stores: bulk discounts on sell offers, one-time buy quotas, and a full trade history in the Economy Viewer. Stores guide →

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Chat commands

Every chat command on this server, read straight from the game's own command list — with the exact way to type it and who is allowed to use it.

How to type a command

Commands everyone can use (60)

General

  • /emote emoteRaw Everyone shortcut /e
    Starts emote with provided name
    emoteRaw text
  • /help [text] Everyone shortcut /?
    Displays all the commands available with hidden subcommands. Accepts a string to filter commands to a search string.
    text text (optional, default empty)
  • /helpful Everyone
    Shows all help, including sub commands.
  • /residence [other] Everyone
    Reports residency for a given user, or yourself if none passed
    other player name or ID (optional, default none)

/achievements

Shows commands for achievements.

  • /achievements listall Everyone shortcut /chieves
    List all achievements available.
  • /achievements mine [targetUser] Everyone shortcut /mychieves
    List all achievements and progress for the given user, or self if none passed.
    targetUser player name or ID (optional, default none)

/avatar

Shows commands for avatars manipulation.

  • /avatar thirdperson Everyone
    Toggles Third Person Camera

/civics

Performs a variety of government operations.

  • /civics elections Everyone
    List running elections.
  • /civics listdems Everyone
    List each demographic and who is in it.
  • /civics mydems [otherUser] Everyone
    List each demographic and the status of the specified user (using the called if none specified).
    otherUser player name or ID (optional, default none)
  • /civics showgovernment Everyone
    Lists the active elements of the government.
  • /civics showtick Everyone
    Show time until the next civics tick.

/climate

Shows commands for climate information.

  • /climate status Everyone shortcut /cli
    Shows current climate status including CO2 levels, temperature, and sea level.

/debug

Commands to aid in debugging.

  • /debug checkobjectspositions Everyone shortcut /checkobjects
    Check every object in scene making / sure they have the correct position, inform and disable them otherwise.

/economy

Shows commands related to the economy.

  • /economy allrecurring Everyone
    Display all recurring transfers paid in the game
  • /economy myrecurring [specifiedUser] Everyone
    Display all recurring transfers for the given user
    specifiedUser player name or ID (optional, default none)

/emotes

Shows commands for performing an animated emote.

  • /emotes dance Everyone shortcut /dance
    Dance
  • /emotes laugh Everyone shortcut /laugh
    Laugh
  • /emotes smile Everyone shortcut /smile
    Smile
  • /emotes wave Everyone shortcut /wave
    Wave

/initialspawn

Controls initial spawn.

  • /initialspawn list Everyone
    Lists the initial spawn positions currently active.

/land

List of commands for land manipulations

  • /land mark [text] Everyone shortcut /mark
    Drops a waypoint at the current position. Accepts an optional text string for the waypoint.
    text text (optional, default none)

/manage

Shows commands for users administration.

  • /manage authlevel Everyone
    Displays your authorization level
  • /manage ignore [ignoreUser] Everyone shortcut /ignore
    Shows your Ignore List or adds the player to the Ignore List by the name or remove if the player is on the list already
    ignoreUser player name or ID (optional, default none)
  • /manage listadmins Everyone
    Displays a list of all administrators.
  • /manage players Everyone
    Returns a list of online players
  • /manage playtime [other] Everyone shortcut /playtime
    Lists the playtimes for a given user, or yourself if none passed.
    other player name or ID (optional, default none)
  • /manage useractivity Everyone
    Displays a list of users and when they last logged in.
  • /manage whoami Everyone
    Shows your user ID

/meteor

Shows commands for manipulations with meteor.

  • /meteor status Everyone shortcut /met
    Displays status of meteor.

/money

Shows commands for manipulating money.

  • /money accounts Everyone
    Display all bank accounts in the game.
  • /money currencies Everyone
    List all currencies in the game.

/mytime

List of commands to change the time of day for yourself only.

  • /mytime freeze Everyone
    Stop the sun where it currently is, for you only.
  • /mytime midnight Everyone
    Move the sun to midnight, for you only.
  • /mytime noon Everyone
    Move the sun to noon, for you only.
  • /mytime reset Everyone
    Put your sky back on the shared world time.
  • /mytime resume Everyone
    Start your sun moving again from where you stopped it.
  • /mytime set hour Everyone
    Move the sun to the specified hour, for you only.
    hour number

/myweather

List of commands to change the weather for yourself only.

  • /myweather clear Everyone
    Clear the weather, for you only.
  • /myweather cloudy Everyone
    Create some clouds, for you only.
  • /myweather foggy Everyone
    Create some fog, for you only.
  • /myweather heavyrain Everyone
    Create a heavy rain storm, for you only.
  • /myweather rain Everyone
    Create a light rain, for you only.
  • /myweather reset Everyone
    Put your weather back on the shared server weather.

/objects

Shows commands allowing to list, add, remove, and clear many things in the game (including laws, titles, elections, bank accounts, and many more). Ex: /objects remove laws, Law 1

  • /objects list [typeName] Everyone
    List all objects of the given type, or 'all types' if left blank.
    typeName text (optional, default none)

/rooms

Shows commands for rooms manipulations.

  • /rooms test Everyone
    Detailed diagnostic information about the current surroundings to see if it's a room, and if not explain why not. Recalculate outdoor area.

/settlement

Shows commands for controlling settlements.

  • /settlement civicpowers [settlementsWhereYoureACitizenOnly] Everyone shortcut /civicpowers
    Displays your civic powers.
    settlementsWhereYoureACitizenOnly true/false (optional, default true)
  • /settlement gethomesteadback Everyone shortcut /gethomesteadback
    Remove your homestead from the world and get it back to you.
  • /settlement homesteadreport Everyone shortcut /homesteadreport
    Shows a report of how neighboring settlements may impact a homestead that is placed at the citizen's current location.
  • /settlement renouncecitizenship Everyone shortcut /renounce
    Leave citizenship of whatever settlement you are a citizen of.
  • /settlement settlementreport tier Everyone shortcut /settlementreport
    Shows a report of how neighboring settlements may impact a settlement that is placed at the citizen's current location. Pass a number to specify settlement type that would be placed (0 = town, 1 = country, etc)
    tier whole number

/sim

List of commands for simulations

  • /sim listanimalpopulations [x], [z] Everyone shortcut /animalpop
    Lists animal populations at specified location (or current location), including animals with 0 population
    x number (optional, default -1) · z number (optional, default -1)
  • /sim listplantpopulations [x], [z] Everyone shortcut /plantpop
    Lists plant populations at specified location (or current location), including underwater plants and plants with 0 population
    x number (optional, default -1) · z number (optional, default -1)
  • /sim sealevel Everyone shortcut /sea
    Displays the current sea level and how much it has risen.
  • /sim showpopulationchanges Everyone shortcut /popchanges
    Shows the last set of cached population changes with hourly and daily rate estimates

/time

List of commands for time operating

  • /time now Everyone
    Reports the current time.

/titles

Shows commands for viewing and manipulating player titles.

  • /titles list Everyone
    Lists all existing titles and info about them.

/util

List of some helping commands

  • /util calculate expression Everyone shortcut /calc
    Evaluates provided math expression
    expression text
  • /util unstuck Everyone shortcut /unstuck
    Attempts to unstuck your avatar
  • /util unstuckvehicle Everyone shortcut /freecar
    Attempts to unstuck vehicle in target

Moderator & admin commands (286)

These need the matching permission on the server. On a public server most players can't use them — ask a server admin instead.

General

  • /performance [seconds] Admin
    Runs server performance reports and dump to files. Optionally pass duration in seconds, defaults to 60 seconds.
    seconds whole number (optional, default 60)

/build

Shows commands for building and tech tree manipulation

  • /build building [type], [x], [y], [z], [roofType], [createWindows], [stories] Admin shortcut /bt
    Spawns a building by specifying which tier. Example: '/bt 2,5,5,5,3' spawns Tier 2 building with 5x5x5 dimensions and 3 stories.
    type whole number (optional, default 1) · x whole number (optional, default 4) · y whole number (optional, default 4) · z whole number (optional, default 4) · roofType whole number (optional, default 1) · createWindows true/false (optional, default true) · stories whole number (optional, default 1)
  • /build buildingofmaterial material, [x], [y], [z], [roofType], [createWindows], [levelGround] Admin shortcut /bm
    Spawns a building by specifying the material to use
    material text · x whole number (optional, default 4) · y whole number (optional, default 4) · z whole number (optional, default 4) · roofType whole number (optional, default 1) · createWindows true/false (optional, default true) · levelGround true/false (optional, default false)
  • /build evict [targetUser] Admin shortcut /evict
    Evict the targeted user, or self if none is targeted.
    targetUser player name or ID (optional, default none)
  • /build resident [targetUser] Admin shortcut /res
    Make the targeted user a resident on the deed at your current position. Use 'self' if no target asset.
    targetUser player name or ID (optional, default none)
  • /build road [length], [width], [buildTypeVal], [bottomType], [flatRoad] Admin shortcut /road
    Spawns a road
    length whole number (optional, default 25) · width whole number (optional, default 4) · buildTypeVal whole number (optional, default 0) · bottomType whole number (optional, default 2) · flatRoad true/false (optional, default false)
  • /build spawnboat boatName Admin shortcut /boat
    Spawns boat at player position
    boatName text
  • /build stockpile [item1], [item2], [item3], [item4], [item5] Admin
    Spawns a stockpile containing stacks of the listed items.
    item1 text (optional, default BirchLogItem) · item2 text (optional, default none) · item3 text (optional, default none) · item4 text (optional, default none) · item5 text (optional, default none)
  • /build village type, count Admin
    Spawns a village
    type whole number · count whole number

/chat

Shows Commands related to chat.

  • /chat clearhistoryolderthan preserveDays Admin
    Clean up chat history from old messages. Reduces memory usage and may improve server performance. You need to provide number of days in world time to preserve.
    preserveDays whole number

/civics

Performs a variety of government operations.

  • /civics blacklistdemographic demo, [set], [user] Admin shortcut /removedems
    Force a given citizen to be removed of a given demographic even if they dont match the conditions.
    demo demographic name or ID · set true/false (optional, default true) · user player name or ID (optional, default none)
  • /civics debug [allUsers] Admin
    Toggle debug display of civic processing. Pass 'false' to see for only yourself.
    allUsers true/false (optional, default true)
  • /civics makeabandoned [user] Admin shortcut /makeabandoned
    Force a given citizen to be in the abandoned demographic (self if none passed).
    user player name or ID (optional, default none)
  • /civics makeactive [user] Admin shortcut /makeactive
    Force a given citizen to be in the active demographic (self if none passed).
    user player name or ID (optional, default none)
  • /civics ticknow Admin
    Force a tick on the civics system to happen immediately.
  • /civics updatedems Admin
    Force demographics to update immediately.
  • /civics whitelistdemographic demo, [set], [user] Admin shortcut /adddems
    Force a given citizen to always be a member of a given demographic even if they dont match the conditions.
    demo demographic name or ID · set true/false (optional, default true) · user player name or ID (optional, default none)

/craft

Shows commands for crafting process.

  • /craft setpartdecaymult [multiplier], [consumeWithoutDelay], [radius] Admin shortcut /partdecay
    On objects within a given radius, make part durability consumption optionally trigger constantly instead of accumulating, and set a multiplier for how fast it goes.
    multiplier number (optional, default 100) · consumeWithoutDelay true/false (optional, default true) · radius number (optional, default 20)
  • /craft setpartsdurability [durability] Admin
    Set all parts durability of target object and/or selected item to defined value (100 by default)
    durability number (optional, default 100)

/culture

Shows commands for controlling culture.

  • /culture boostproperty val, [deed] Admin shortcut /boostpropertyculture
    Sets a boost to the culture value of the given deed, or the property where the user is standing if not specified
    val number · deed deed name or ID (optional, default none)
  • /culture boostsettlement val, [settlement] Admin shortcut /boostsettlementculture
    Set a culture-boost to lowest tier settlement at position, or specified position. If null is passed, will take the lowest-tier settlement the user is a citizen of, or an arbitrary settlement if they are not a citizen of any.
    val number · settlement settlement name or ID (optional, default none)
  • /culture describeannex Admin shortcut /describeannex
    Update annex settings and describe them.
  • /culture givereputation rep, targetID, [sourceUser], [ignoreLimit] Admin shortcut /rep
    Gives reputation from the given user (defaulting to self if not set) to the given target (picture or user) ignoring limits by default.
    rep whole number · targetID whole number · sourceUser player name or ID (optional, default none) · ignoreLimit true/false (optional, default true)
  • /culture masterpieces [reputation], [settlement] Admin shortcut /vincent
    Gives reputation to all pictures ignoring limits, can set settlement to only apply reputation to pictures under its influence.
    reputation whole number (optional, default 3) · settlement settlement name or ID (optional, default none)
  • /culture replenishgivablereputation [targetUser] Admin shortcut /reprep
    Refills givable reputation for given Citizen, or all Citizens if left blank.
    targetUser player name or ID (optional, default none)
  • /culture updatesettlements Admin shortcut /updatesets
    Force an update of all settlement properties.

/debug

Commands to aid in debugging.

  • /debug scanall Admin shortcut /scanall
    Trigger a validity scan of all objects.

/dinner

Performs dinner party operations.

  • /dinner allowmultiple [allowed] Admin shortcut /am
    Changes how many dinner parties per day can count toward a user's dinner party nutrition bonus.
    allowed whole number (optional, default 10)
  • /dinner clear [clearActive], [clearFinished] Admin
    Clear all active dinner parties.
    clearActive true/false (optional, default true) · clearFinished true/false (optional, default true)
  • /dinner finish Admin
    Finish all active dinner parties.
  • /dinner list Admin
    List all dinner parties.

/districts

Shows commands related to user-defined districts.

  • /districts add [radiusInPlots], [district], [map] Admin
    Set the current area within a given radius to a given district (or a new district if none is passed).
    radiusInPlots whole number (optional, default 0) · district district name or ID (optional, default none) · map district map name or ID (optional, default none)
  • /districts clearmap set Admin
    Remove all districts from a given map.
    set district map name or ID

/economy

Shows commands related to the economy.

  • /economy payall Admin shortcut /payall
    Pay all current outstanding rents and wages.

/elections

Performs a variety of election operations.

  • /elections clearold [election] Admin
    Remove record of a specific election, or if none passed, all previous elections.
    election election name or ID (optional, default none)
  • /elections createpoll Admin shortcut /poll
    Open a dialog that allow starting a poll.
  • /elections fail [election], [electionIdentifier] Admin
    End and fail an election. Optionally provide election title or ID. Example: '/Elections Fail,(Election Title)' or '/Elections Fail,(Election ID)'
    election election name or ID (optional, default none) · electionIdentifier text (optional, default none)
  • /elections finish [election], [addVote] Admin shortcut /fin
    Force-end the specified election, adding a vote if true is passed (default). If no election found, pass any, including draft ones.
    election election name or ID (optional, default none) · addVote true/false (optional, default true)
  • /elections forcerecalc Admin shortcut /recalcelec
    Force recalculation of all elections.
  • /elections veto [election] Admin shortcut /veto
    Veto an election.
    election election name or ID (optional, default none)
  • /elections vote [election], [voteForCandidate], [voter] Admin shortcut /vote
    Vote in the given election for the given candidate. If null is passed for election, take first. Null for candidate, pick a random ordering. Null for voter, use self.
    election election name or ID (optional, default none) · voteForCandidate player name or ID (optional, default none) · voter player name or ID (optional, default none)
  • /elections win [election], [winner] Admin
    Force-win an election, either with the specified candidate, or 'yes' if it's a binary election.
    election election name or ID (optional, default none) · winner player name or ID (optional, default none)

/export

Server data export tools.

  • /export treehashset [filename] Admin shortcut /exporttreehashset
    Dumps the tree subset of the live MinimapObject hashset to disk for bulk-load benchmarking. Optional overrides the auto timestamped basename.
    filename text (optional, default none)

/food

List of commands for food manipulations

  • /food crave [target], [foodName] Admin shortcut /crave
    Force a craving on a given user (self if untargeted user, random food if not set)
    target player name or ID (optional, default none) · foodName text (optional, default none)
  • /food eat [amount] Admin shortcut /eat
    Max your calories
    amount whole number (optional, default -1)
  • /food nutrition value Admin shortcut /nutrition
    Sets nutrition to a value split evenly across all nutrients.
    value number
  • /food tastes [target] Admin shortcut /tastes
    Shows one food per taste preference for a player (self if no player given).
    target player name or ID (optional, default none)
  • /food work [useCalories] Admin shortcut /work
    Spends calories
    useCalories whole number (optional, default 100000)

/garbage

Performs a variety of garbage operations.

  • /garbage give itemName, garbages, [quantity] Admin
    Give a fractional garbage item (mixed garbage, mixed biowaste, ...) with a specific composition. Format: TypeA:0.1;TypeB:0.9. For a random composition use /give instead.
    itemName text · garbages text · quantity whole number (optional, default 1)

/initialspawn

Controls initial spawn.

  • /initialspawn do [user] Admin
    Re-run the initial spawn selection for the given user (or current user if null).
    user player name or ID (optional, default none)
  • /initialspawn update Admin
    Force update the spawn position now.

/inventory

List of inventory related commands

  • /inventory addvoid [itemName], [number], [distance] Admin
    Add an item to your void storage
    itemName text (optional, default baked meat) · number whole number (optional, default 1) · distance whole number (optional, default 0)
  • /inventory carryall [allowCarryAll] Admin shortcut /carryall
    Allows carry items into any user inventory slot and removes weight check. Pass false to reset to normal.
    allowCarryAll true/false (optional, default true)
  • /inventory creativespawner Admin shortcut /spawner
    Shows creative item spawn menu
  • /inventory dumpall Admin shortcut /dumpall
    Dumps all items from your inventory.
  • /inventory dumpcarried Admin shortcut /dumpcarried
    Dumps all carried items.
  • /inventory dumpselected Admin shortcut /dumpselected
    Dumps all items in your selected toolbar slot.
  • /inventory dumpvehicle Admin shortcut /dumpvehicle
    Dumps all items from your vehicle inventory.
  • /inventory durability [durability] Admin shortcut /dur
    Set the durability of the item you are holding
    durability number (optional, default 1)
  • /inventory forcegive itemName, [number], [replace] Admin shortcut /fgive
    Give yourself an item (Forced, ignores restrictions)
    itemName text · number whole number (optional, default 1) · replace true/false (optional, default true)
  • /inventory give itemName, [number] Admin shortcut /give
    Give yourself an item
    itemName text · number whole number (optional, default 1)
  • /inventory giveall itemName, [number] Admin shortcut /giveall
    Give yourself all items matching the given search.
    itemName text · number whole number (optional, default 1)
  • /inventory givepaint namedColorIndex, [number] Admin shortcut /paint
    Give yourself mixed paint for predefined named colors
    namedColorIndex whole number · number whole number (optional, default 1)
  • /inventory givepaintrgb r, g, b, [amount] Admin shortcut /paintrgb
    Give yourself mixed paint with any rgb color
    r whole number · g whole number · b whole number · amount whole number (optional, default 1)
  • /inventory ignorecarrysize [ignore] Admin shortcut /ignorecarrysize
    Lets you carry any quantity of blocks per carried slot. Pass false to reset to normal.
    ignore true/false (optional, default true)
  • /inventory integrity [integrity] Admin shortcut /integ
    Set the integrity percent (0-1) of the item you are holding, if it has it.
    integrity number (optional, default 1)

/land

List of commands for land manipulations

  • /land clearpaint [radius] Admin
    Clears paint in area with radius specified around the player. Max = 20
    radius whole number (optional, default 4)
  • /land clearrubble [radius] Admin
    Clears rubble around the player.
    radius number (optional, default 10)
  • /land level [x], [y], [blockType] Admin shortcut /level
    Level the terrain
    x whole number (optional, default 15) · y whole number (optional, default 15) · blockType text (optional, default GrassBlock)
  • /land levelcentered [x], [y], [blockType] Admin shortcut /levelcentered
    Level the terrain around user
    x whole number (optional, default 15) · y whole number (optional, default 15) · blockType text (optional, default GrassBlock)
  • /land levelwithwall [x], [y], [wallHeight], [groundType], [wallType] Admin shortcut /levelwall
    Level the terrain with a wall
    x whole number (optional, default 15) · y whole number (optional, default 15) · wallHeight whole number (optional, default 1) · groundType text (optional, default GrassBlock) · wallType text (optional, default StoneBlock)
  • /land markglobal [text] Admin shortcut /markglobal
    Drops a global waypoint at the current position. Accepts an optional text string for the waypoint.
    text text (optional, default none)
  • /land painttest [size], [walls] Admin shortcut /painttest
    Spawns giant walls and paints them with random colors
    size whole number (optional, default 50) · walls whole number (optional, default 5)
  • /land remove [blockType], [x], [y], [z], [isTurnToGlass] Admin shortcut /remove
    Remove block types within a specified area
    blockType text (optional, default GrassBlock) · x whole number (optional, default 15) · y whole number (optional, default 15) · z whole number (optional, default 15) · isTurnToGlass true/false (optional, default false)
  • /land removeallbut [blockType], [x], [y], [z], [isTurnToGlass] Admin shortcut /removeallbut
    Removes all block types except the specified type within a specified area
    blockType text (optional, default GrassBlock) · x whole number (optional, default 15) · y whole number (optional, default 15) · z whole number (optional, default 15) · isTurnToGlass true/false (optional, default false)
  • /land removenearestglobalmark Admin shortcut /removenearestglobalmark
    Removes the nearest global waypoint to your current position.
  • /land resetworldcaches Admin
    Resets the world caches
  • /land spawnobjects [x], [y], [perBlock], [objectType] Admin shortcut /spawnobjects
    Fills an area with world objects (defaults to fish traps) to stress-test client rendering. Placement matches the level command, so run level first then this over the same x and y.
    x whole number (optional, default 15) · y whole number (optional, default 15) · perBlock whole number (optional, default 1) · objectType text (optional, default FishTrap)
  • /land spawnrubble [blockTypeName], [rubble] Admin
    Rains rubble around the player.
    blockTypeName text (optional, default Granite) · rubble whole number (optional, default 32)

/manage

Shows commands for users administration.

  • /manage admin [nameOrID], [reason] Admin shortcut /admin
    Shows list of admins or adds user as an Admin by account id, steamid, slgid, or username
    nameOrID text (optional, default empty) · reason text (optional, default empty)
  • /manage alert [alert] Admin
    Sends an alert to everybody
    alert text (optional, default empty)
  • /manage announce [announce] Admin
    Sends an announce to all players
    announce text (optional, default empty)
  • /manage ban [nameOrID], [reason], [time] Admin shortcut /ban
    Shows list of banned users or bans user by account id, steamid, slgid, or username. Ban forever by default with empty time. Time format: 1m, 1h, 1d, 1w.
    nameOrID text (optional, default empty) · reason text (optional, default empty) · time text (optional, default empty)
  • /manage clearmaintenance Admin
    Clears currently scheduled user maintenance.
  • /manage clearobjective targetUser Admin
    Clears a user's objective
    targetUser player name or ID
  • /manage clearoverheadname targetUser Admin shortcut /clearoverheadname
    Clears a user's overhead display name (reverts to official name).
    targetUser player name or ID
  • /manage hideplayerposition tooltip, minimap Admin
    Hide player position in tooltip and/or minimap
    tooltip true/false · minimap true/false
  • /manage kick kickUser, [reason] Admin shortcut /kick
    Kicks user
    kickUser player name or ID · reason text (optional, default empty)
  • /manage listusers Admin
    Displays a list of all known users, showing username and ID.
  • /manage maintenance time, message, reason Admin
    Schedules an automatic shutdown
    time text · message text · reason text
  • /manage mute [nameOrID], [reason], [time] Admin shortcut /mute
    Shows list of muted users or mutes user by account id, steamid, slgid, or username. Mute forever by default with empty time. Time format: 1m, 1h, 1d, 1w.
    nameOrID text (optional, default empty) · reason text (optional, default empty) · time text (optional, default empty)
  • /manage removeadmin nameOrID, [reason] Admin
    Removes user as an Admin by account id, steamid, slgid, or username
    nameOrID text · reason text (optional, default empty)
  • /manage save Admin
    Save the world!
  • /manage setoverheadname targetUser, overheadName Admin shortcut /setoverheadname
    Sets a user's overhead display name (cannot match any existing username).
    targetUser player name or ID · overheadName text
  • /manage setspawn Admin
    Changes the spawn location to your current location
  • /manage unban [nameOrID], [reason] Admin shortcut /unban
    Unbans user by account id, steamid, slgid, or username
    nameOrID text (optional, default empty) · reason text (optional, default empty)
  • /manage unmute [nameOrID], [reason] Admin shortcut /unmute
    Unmutes user by account id, steamid, slgid, or username
    nameOrID text (optional, default empty) · reason text (optional, default empty)
  • /manage unwhitelist [nameOrID], [reason] Admin
    Removes user from the whitelist by account id, steamid, slgid, or username
    nameOrID text (optional, default empty) · reason text (optional, default empty)
  • /manage warnuser warnUser, [warning] Admin
    Sends a warning to a citizen
    warnUser player name or ID · warning text (optional, default empty)
  • /manage whitelist [nameOrID], [reason] Admin
    Shows list of whitelisted users or adds user to the whitelist by account id, steamid, slgid, or username
    nameOrID text (optional, default empty) · reason text (optional, default empty)
  • /manage whois otherUser Admin
    Shows the user ID of the requested user.
    otherUser player name or ID

/meteor

Shows commands for manipulations with meteor.

  • /meteor addhours hours Admin
    Adds meteor impact hours
    hours number
  • /meteor destroy Admin
    Destroys the meteor in orbit.
  • /meteor makevisible [angle] Admin
    Make the meteor enter the targetable range, or the specified angle if one is passed in.
    angle number (optional, default 300)
  • /meteor spawn Admin
    Spawns a meteor into orbit, regardless of current disaster settings.

/mods

Commands for tracking mod.io mods and their updates.

  • /mods account Admin
    Which mod.io account the server is signed in to, and what that adds.
  • /mods check Admin
    Checks the tracked mods on mod.io now.
  • /mods collections Admin
    Lists the signed-in mod.io account's own collections and those it follows, with the ids /mods trackcollection takes.
  • /mods download modId Admin
    Downloads a mod's latest package from mod.io, verified, without installing it.
    modId whole number
  • /mods list Admin
    Lists the tracked mod.io mods and whether each has an update.
  • /mods mark modId Admin
    Records the copy of a mod on disk as mod.io's latest file, for one installed by hand.
    modId whole number
  • /mods pin modId Admin
    Keeps a tracked mod at its installed version: its updates are listed, never installed or announced.
    modId whole number
  • /mods reload Admin
    Re-reads Configs/ModKit.eco after it was edited by hand while the server runs, then checks mod.io.
  • /mods signout Admin
    Signs the server out of mod.io and forgets its token. Nothing is uninstalled.
  • /mods skip modId Admin
    Leaves a mod out even though it is tracked, a followed collection holds it or a tracked mod needs it: it isn't checked or installed.
    modId whole number
  • /mods subscriptions Admin
    Lists the Eco mods the signed-in mod.io account subscribes to, with the ids /mods track takes to follow only some of them.
  • /mods sync Admin
    Checks mod.io, then installs every tracked mod that is missing or has an update, except pinned and skipped ones. They load at the next restart.
  • /mods track modId Admin
    Tracks a mod by its mod.io id, the number under Mod ID on its mod.io page.
    modId whole number
  • /mods trackcollection collectionId Admin
    Tracks every mod in a mod.io collection, re-read at each check.
    collectionId whole number
  • /mods unpin modId Admin
    Lets a pinned mod be updated again.
    modId whole number
  • /mods unskip modId Admin
    Stops skipping a mod, so the next check includes it again.
    modId whole number
  • /mods untrack modId Admin
    Stops tracking a mod by id, and unpins it. Nothing is uninstalled.
    modId whole number
  • /mods untrackcollection collectionId Admin
    Stops following a mod.io collection. Nothing is uninstalled.
    collectionId whole number
  • /mods version modId, name Admin
    For a mod that ships several versions (one per language, say), chooses which installs, by name or part of it: /mods version 4358905, English.
    modId whole number · name text

/money

Shows commands for manipulating money.

  • /money addaccountmanager account, target Admin
    Adds user as manager to bank account with ID.
    account bank account name or ID · target player name or ID
  • /money addaccountuser account, target Admin
    Adds user to bank account with ID.
    account bank account name or ID · target player name or ID
  • /money auditors Admin
    Lists the account auditors and the rights each holds.
  • /money cancelalldebtfromplayer otherPlayer Admin
    Cancel debt that a particular player has accumulated.
    otherPlayer text
  • /money createaccount [name] Admin
    Creates an account with specified name.
    name text (optional, default none)
  • /money createdebt lender, borrower, paybackAmount, interest, daysTillDue, currency Admin
    Create debt between two players in a currency that matches the given name.
    lender player name or ID · borrower player name or ID · paybackAmount number · interest number · daysTillDue number · currency currency name or ID
  • /money deleteaccount account Admin
    Deletes an account even if there is still currency on it.
    account bank account name or ID
  • /money removeaccountmanager account, target Admin
    Remove user as manager from bank account with ID.
    account bank account name or ID · target player name or ID
  • /money removeaccountuser account, target Admin
    Removes user from bank account with ID.
    account bank account name or ID · target player name or ID
  • /money removeauditor userIdOrName Admin
    Removes a user from the account auditors.
    userIdOrName text
  • /money setaccountowner account, target Admin
    Manually set an account creator.
    account bank account name or ID · target player name or ID
  • /money setauditor userIdOrName, [rights] Admin
    Makes a user an account auditor, or changes their rights. Rights are any of balances, accounthistories, shophistories, or all (default): /money setauditor Name, balances shophistories
    userIdOrName text · rights text (optional, default all)
  • /money steamsale [amount] Admin shortcut /gabe
    Give every player an amount of money
    amount number (optional, default 1000)

/network

List of different network commands

  • /network setpassword [password] Admin
    Sets the current server password
    password text (optional, default empty)

/notifications

Shows commands related to notifications.

  • /notifications mail text, [targetUser] Admin shortcut /m
    Send mail to the given user (or self if blank).
    text text · targetUser player name or ID (optional, default none)

/objects

Shows commands allowing to list, add, remove, and clear many things in the game (including laws, titles, elections, bank accounts, and many more). Ex: /objects remove laws, Law 1

  • /objects add [typeName] Admin
    Add an object of the give type.
    typeName text (optional, default none)
  • /objects clear [typeName], [removeActive], [removeInactive] Admin
    Removes objects of a given type.
    typeName text (optional, default none) · removeActive true/false (optional, default true) · removeInactive true/false (optional, default false)
  • /objects edit [objectType] Admin shortcut /edit
    Open a display to edit any registrar object, or limit to a given type.
    objectType text (optional, default empty)
  • /objects editbyid [id] Admin
    Edit the object with the specified ID
    id whole number (optional, default -1)
  • /objects editobj [typeName], [partialObjectNameOrId] Admin
    Edit a specific object of a given type. Can specify by name or ID.
    typeName text (optional, default none) · partialObjectNameOrId text (optional, default none)
  • /objects enableadmininterface [set] Admin shortcut /admininterface
    Enable or disable admin interfaces across the game.
    set true/false (optional, default true)
  • /objects forceenablenearestobject [set] Admin shortcut /fe
    Force nearest object to ignore all its requirements and always be enabled.
    set true/false (optional, default true)
  • /objects remove [typeName], [objectNameOrId] Admin
    Remove a specific object. Can specify by name or ID.
    typeName text (optional, default none) · objectNameOrId text (optional, default none)
  • /objects removebyid [id] Admin
    Remove the object with the specified ID
    id whole number (optional, default -1)

/pollute

Shows commands for world pollution manipulation.

  • /pollute air tons Admin
    Creates X tons of air pollution
    tons number
  • /pollute all Admin
    Rains tailings from the heavens to ruin the world
  • /pollute clear type, [radius] Admin
    Removes all pollution of one layer (soil/heavymineral/chemical/acidrain), on your claim or within a radius.
    type text · radius whole number (optional, default 0)
  • /pollute co2 ppm Admin
    Changes CO2 PPM by X
    ppm number
  • /pollute decon type, [value], [radius] Admin shortcut /decon
    Queues decontamination of a pollution layer (soil/heavymineral/chemical), on your claim or within a radius.
    type text · value number (optional, default 1) · radius whole number (optional, default 0)
  • /pollute info Admin shortcut /info
    Dumps pollution values for the claim you're standing on.
  • /pollute set type, [value], [radius] Admin
    Sets a pollution layer value (soil/heavymineral/chemical/acidrain), on your claim or on every claim within a radius.
    type text · value number (optional, default 1) · radius whole number (optional, default 0)
  • /pollute setdecon type, [value], [radius] Admin
    Sets the queued decontamination (soil/heavymineral/chemical), on your claim or within a radius.
    type text · value number (optional, default 1) · radius whole number (optional, default 0)
  • /pollute trashcity Admin
    Just in case you like living in TRASH CITY
  • /pollute wipe Admin shortcut /wipe
    Clears all pollution layers and the buffer cache (resets the pollution system).

/profiler

Shows commands to profile the server and generate diagnostic data.

  • /profiler cpu [seconds] Admin
    Runs CPU profiling using dottrace. Optionally pass duration in seconds, defaults to 60 seconds.
    seconds whole number (optional, default 60)
  • /profiler everything [seconds] Admin
    Runs CPU profiling and server performance reports, one after the other. Optionally pass duration in seconds, defaults to 60 seconds.
    seconds whole number (optional, default 60)
  • /profiler memory Admin
    Collects memory dump.
  • /profiler nettrace [seconds] Admin
    Runs CPU profiling using nettrace. Optionally pass duration in seconds, defaults to 60 seconds.
    seconds whole number (optional, default 60)
  • /profiler notificationstats [seconds] Admin
    Records controller notification fan-out and writes a sorted report to Logs/NotificationStats. Optionally pass duration in seconds, defaults to 180 seconds.
    seconds whole number (optional, default 180)
  • /profiler results Admin
    Opens results page in web browser.

/property

Shows commands for property manipulations.

  • /property add [otherPlayer] Admin
    Adds user to current deed (if username is not provided then adds current user)
    otherPlayer player name or ID (optional, default none)
  • /property boostdeed boost, [deed] Admin shortcut /boostdeed
    Boost the value of the given deed, or the deed at the current position if not specified. Persists across server restart.
    boost number · deed deed name or ID (optional, default none)
  • /property claimrect [xSide], [ySide], [overwriteExistingClaims] Admin shortcut /claim
    Claims plots in a given rect. If you're already standing on a claim you have auth on, it will use the existing deed. Otherwise, a new deed is created.
    xSide whole number (optional, default 5) · ySide whole number (optional, default 5) · overwriteExistingClaims true/false (optional, default false)
  • /property ownall Admin
    Claim all property
  • /property owner [newOwner] Admin shortcut /owner
    Change owner of current deed
    newOwner player name or ID (optional, default none)
  • /property ownnone [otherPlayer] Admin
    Revoke your property
    otherPlayer player name or ID (optional, default none)
  • /property remove [otherPlayer] Admin
    Removes user from current deed (if username is not provided then removes current user)
    otherPlayer player name or ID (optional, default none)
  • /property removedeed [deed] Admin
    Remove given deed or here currently standing if none specified.
    deed deed name or ID (optional, default none)
  • /property removeemptydeeds Admin
    Remove empty deeds
  • /property resolveoverburdened Admin shortcut /overb
    Any deed that is overburdened (too many plots claimed, not enough claim papers) will have plots unclaimed immediately (instead of waiting for timer)
  • /property targetowner [newOwner] Admin shortcut /ownit
    Change owner of current target, if the target is a store it will change it without closing it.
    newOwner player name or ID (optional, default none)
  • /property turnon [on], [raidus] Admin shortcut /on
    Turn on (default) or objects in a radiue.
    on true/false (optional, default true) · raidus number (optional, default 10)
  • /property unclaim Admin shortcut /unclaim
    Unclaim the plot you're standing on
  • /property unclaimabandoned days Admin
    Unclaim plots across the world where the owner hasn't logged in for X days
    days number
  • /property unlimitedclaim Admin shortcut /unlimitedclaim
    Toggles first found Claim Tool in your toolbar to claim without needing the usually required claim papers on the corresponding Claim Stake. Lasts until server restart.

/qa

Shows commands for preforming debugging and hard testing commands.

  • /qa adjustblueprintcount itemName, amount, [targetUser] Admin shortcut /adjustblueprintcount
    Adjusts how many of a paid item a player counts as having crafted. Negative amounts refund blueprint uses lost to bugs.
    itemName text · amount whole number · targetUser player name or ID (optional, default none)
  • /qa ridevehicle Admin shortcut /ride
    Ride nearest vehicle
  • /qa showsupportedlanguages Admin
    List all supported languages with short codes
  • /qa spawn itemName, [claim] Admin shortcut /spawn
    Spawns item in building
    itemName text · claim true/false (optional, default true)

/rooms

Shows commands for rooms manipulations.

  • /rooms highlight x, y, z Admin
    Place a marker block at a coordinate and print column info (top-solid Y, top block). Useful for chasing 'no ceiling' failures. Smite to remove.
    x whole number · y whole number · z whole number
  • /rooms repairall Admin
    Repairs all broken rooms. This command may take a long time and create heavy-load on the server, so only use it when many rooms are broken

/settlement

Shows commands for controlling settlements.

  • /settlement addclaimpapers quantity, settlement Admin
    Add the specified quantity of claim papers to the specified settlement.
    quantity whole number · settlement settlement name or ID
  • /settlement addclaimstakes quantity, settlement Admin
    Add the specfied quantity of claim stakes to the specified settlement.
    quantity whole number · settlement settlement name or ID
  • /settlement allowadminannex [ignore] Admin shortcut /freeannex
    Toggles the ability for admins to annex properties even if the requirements are not met.
    ignore true/false (optional, default true)
  • /settlement annex source, target Admin shortcut /annex
    Force a given settlement to annex another, if the types support it.
    source settlement name or ID · target settlement name or ID
  • /settlement clear settlement Admin
    Destroy all things related with the passed settlement and unclaim all property.
    settlement settlement name or ID
  • /settlement clearall Admin shortcut /cleartowns
    Destroy all towns and property stakes and unclaim all property.
  • /settlement enabledisable set, enabled Admin shortcut /seten
    Enables or disables a settlement. This will stop it from casting influence or applying laws when disabled.
    set settlement name or ID · enabled true/false
  • /settlement forcerenouncecitizenship [target] Admin shortcut /nocit
    Make someone leave citizenship of whatever settlement you they are a citizen of. Pass target or perform on self if not set.
    target player name or ID (optional, default none)
  • /settlement ignorerequirements [ignore] Admin shortcut /nosetreqs
    Disable Settlement requirements for the session (Ie, dont require child settlements or citizens for a country to spawn.
    ignore true/false (optional, default true)
  • /settlement populate [foundTown], [newCitizenCount], [newApplicantCount], [newInviteeCount], [makeAllActive] Admin shortcut /populate
    Fill the town on this plot with citizens.
    foundTown true/false (optional, default true) · newCitizenCount whole number (optional, default 5) · newApplicantCount whole number (optional, default 2) · newInviteeCount whole number (optional, default 2) · makeAllActive true/false (optional, default true)
  • /settlement rebuildcivicpowers Admin shortcut /rebuildcivicpowers
    Recalc civic powers for all settlements and users.
  • /settlement recountclaims [settlement] Admin
    Forces a recount and update of the number of spawned claims and stakes for each settlement, in case they are out of synch.
    settlement settlement name or ID (optional, default none)
  • /settlement reset set, [forceAllDefaults] Admin shortcut /resettle
    Resets any invalid entries in a settlement to a new default. If true is passed, reset everything, regardless of validity.
    set settlement name or ID · forceAllDefaults true/false (optional, default false)

/sim

List of commands for simulations

  • /sim allowspawn allow Admin shortcut /anspawn
    Enable/Disable animal spawning
    allow true/false
  • /sim cleardebris [radius] Admin shortcut /cleardebris
    Clears debris in an area.
    radius whole number (optional, default 75)
  • /sim cullspecies speciesName, [amount], [distance] Admin shortcut /cull
    Destroys a specified amount of a given species from surrounding area
    speciesName text · amount number (optional, default 10) · distance number (optional, default 50)
  • /sim forcecollectglobalstats Admin shortcut /globalstats
    Force global stats to collect now. Updates world progress stats as well.
  • /sim forceworldtick Admin shortcut /wtick
    Forces a world layer simulation tick to update layers immediately.
  • /sim greenthumb [radius], [trees] Admin
    Spawns random plants
    radius whole number (optional, default 10) · trees true/false (optional, default false)
  • /sim instakillanimals [targetUser] Admin shortcut /instakill
    Toggles instakill mode for animals - hitting animals will do 1000x damage
    targetUser player name or ID (optional, default none)
  • /sim killplants [radius], [destroy], [speciesName] Admin shortcut /killplants
    Kills all plants in an area. Pass false to not delete them.
    radius whole number (optional, default 75) · destroy true/false (optional, default true) · speciesName text (optional, default none)
  • /sim killtrees [radius], [destroy], [speciesName] Admin shortcut /killtrees
    Kills all trees in an area. Pass false to only cut them.
    radius whole number (optional, default 10) · destroy true/false (optional, default true) · speciesName text (optional, default none)
  • /sim massplant [radius], [speciesName], [growthPercent], [yield], [trees] Admin
    Spawns a bunch of one plant
    radius whole number (optional, default 10) · speciesName text (optional, default none) · growthPercent number (optional, default 1) · yield number (optional, default 0.8) · trees true/false (optional, default false)
  • /sim oneshot Admin
    Kills nearest animal
  • /sim regenlayer layerName Admin
    Regenerates a world layer, restoring it to the state it would be in if the world were newly generated.
    layerName text
  • /sim removedeadplants [radius], [destroy] Admin
    Removes dead plants in an area.
    radius whole number (optional, default 50) · destroy true/false (optional, default false)
  • /sim restockdeadzones [speciesName] Admin shortcut /restockdead
    Refills every dead but habitable spot of a species to its full capacity, world wide. All species when unset. A one time repair after erroneous population loss; extinction stays possible afterwards.
    speciesName text (optional, default none)
  • /sim restockspecies speciesName, [amount], [distance] Admin shortcut /restock
    Adds population of a given species to the habitable area around you, filling each spot up to its capacity
    speciesName text · amount number (optional, default 10) · distance whole number (optional, default 100)
  • /sim setlayer layerName, value, [maxValue] Admin
    Sets a world layer to specific value or random value from range.
    layerName text · value number · maxValue number (optional, default NaN)
  • /sim spawnallplants [count], [growth1], [growth2], [growth3] Admin shortcut /allplants
    Spawns plants of particular ages in a row
    count whole number (optional, default 1) · growth1 number (optional, default 0.3) · growth2 number (optional, default 0.6) · growth3 number (optional, default 1)
  • /sim spawnalltrees [mature] Admin shortcut /alltrees
    Spawns trees of particular ages in a row
    mature true/false (optional, default false)
  • /sim spawnanimal [speciesName], [distanceAhead], [dead] Admin shortcut /animal
    Spawns a number of animals
    speciesName text (optional, default Hare) · distanceAhead number (optional, default 0) · dead true/false (optional, default false)
  • /sim spawndebris [radius] Admin shortcut /spawndebris
    Spawns debris in an area.
    radius whole number (optional, default 7)
  • /sim spawnherd Admin shortcut /frens
    Do an animal spawn as if the player is just logging in, using normal population rules.
  • /sim spawnherd [animalToSpawn], [count], [destroyAllOthers], [distanceAhead] Admin shortcut /herd
    Spawns a herd of animals of the given species, elk by default
    animalToSpawn text (optional, default elk) · count whole number (optional, default 3) · destroyAllOthers true/false (optional, default true) · distanceAhead number (optional, default 1)
  • /sim spawnplant [speciesName], [countX], [countZ], [space], [age] Admin shortcut /plant
    Spawns a plant or plants in a row or grid
    speciesName text (optional, default Birch) · countX whole number (optional, default 1) · countZ whole number (optional, default 1) · space whole number (optional, default 0) · age number (optional, default 1)
  • /sim toggleanimalnotifications Admin shortcut /animalnotify
    Toggles animal population change notifications on/off to all users.
  • /sim trample Admin
    Tramples the surrounding ground
  • /sim unpollute [fullReplacement], [radius] Admin
    Unpollute an area. Remove dead plants and replace dirt on grass blocks.
    fullReplacement true/false (optional, default true) · radius whole number (optional, default 20)

/skills

Shows commands for skills

  • /skills addlevelto [targetUser], [stars] Admin shortcut /addlevel
    Gives levels to another player. Gives to yourself if target user is empty
    targetUser player name or ID (optional, default none) · stars whole number (optional, default 1)
  • /skills addpointsto [targetUser], [stars] Admin shortcut /addpoint
    Give skillpoints to another player. Give them to yourself if target user is empty
    targetUser player name or ID (optional, default none) · stars whole number (optional, default 1)
  • /skills all [targetUser] Admin
    Unlocks all skills
    targetUser player name or ID (optional, default none)
  • /skills cleartalents targetUser, [skillName] Admin shortcut /notalents
    Resets all talents for a specialization for a player. If the skill name is empty it will remove talents from all specialization
    targetUser player name or ID · skillName text (optional, default empty)
  • /skills education skillName, [value], [targetUser] Admin
    Set education value (0 to 1) for a skill (default to 1), giving the skill if the user doesn't have it. If no target user is set, apply to self.
    skillName text · value number (optional, default 1) · targetUser player name or ID (optional, default none)
  • /skills fullreset [targetUser] Admin
    Resets all skills to unlearnt
    targetUser player name or ID (optional, default none)
  • /skills give skillName, [targetUser] Admin
    Gives a skill matching the given name. If no target user is set, apply to self.
    skillName text · targetUser player name or ID (optional, default none)
  • /skills givepointsto otherPlayer, [number] Admin
    Give skillpoints to another player
    otherPlayer player name or ID · number whole number (optional, default 10)
  • /skills givetalent talentName, [level], [targetUser] Admin shortcut /givetalent
    Grants a talent by name (or updates its level if already learned). If no target user is set, apply to self.
    talentName text · level whole number (optional, default 1) · targetUser player name or ID (optional, default none)
  • /skills levelup skillName, [level], [targetUser] Admin shortcut /levelup
    Levels up a skill to a given level (max if omitted). Example: /levelup logging, 5
    skillName text · level whole number (optional, default -1) · targetUser player name or ID (optional, default none)
  • /skills levelupuser [name] Admin
    Level up a citizen by one. Default levels you up.
    name text (optional, default none)
  • /skills listtalents [targetUser] Admin shortcut /listtalents
    Lists all talents and the target user's current levels (or self if none passed).
    targetUser player name or ID (optional, default none)
  • /skills rate [skillRate] Admin
    Displays or sets the current specialty cost multiplier (higher = specialties cost more stars, slowing progression without changing food/housing XP rates).
    skillRate number (optional, default -1)
  • /skills removelevelfrom [targetUser], [stars] Admin shortcut /removelevel
    Removes levels from another player. Removes from yourself if target user is empty
    targetUser player name or ID (optional, default none) · stars whole number (optional, default 1)
  • /skills removepointsfrom [targetUser], [stars] Admin shortcut /removepoint
    Remove skillpoints from another player. Removes from yourself if target user is empty
    targetUser player name or ID (optional, default none) · stars whole number (optional, default 1)
  • /skills removespecialty specialtyName, [targetUser] Admin shortcut /leveldown
    Removes a specialty that matches the passed string.
    specialtyName text · targetUser player name or ID (optional, default none)
  • /skills removetalent talentName, [targetUser] Admin shortcut /talentdel
    Removes a talent by name. If no target user is set, apply to self.
    talentName text · targetUser player name or ID (optional, default none)
  • /skills reset targetUser, [skillName] Admin
    Resets a specialization for a player. If the skill name is empty it will reset all specializations.
    targetUser player name or ID · skillName text (optional, default empty)

/teleport

List of different teleportation commands

  • /teleport atob targetA, targetB Admin
    Teleports player A to player B
    targetA player name or ID · targetB player name or ID
  • /teleport preloadedtoplayer otherPlayer Admin shortcut /tppto
    Teleport to a citizen, preloading the destination chunks first so you don't arrive into void.
    otherPlayer player name or ID
  • /teleport preloadedtoworldposition [x], [yOrZ], [z] Admin shortcut /tpp
    Teleport to an xyz coordinate or an xz coordinate, preloading the destination chunks first so you don't arrive into void. For two components Y is calculated automatically.
    x whole number (optional, default -1) · yOrZ whole number (optional, default -1) · z whole number (optional, default -2147483648)
  • /teleport targetto otherUser, [x], [y], [z] Admin
    Teleports otherPlayer to an xyz coordinate
    otherUser player name or ID · x whole number (optional, default -1) · y whole number (optional, default -1) · z whole number (optional, default -1)
  • /teleport todark Admin
    Teleport to the opposite side of the World
  • /teleport toplayer otherPlayer Admin shortcut /tpto
    Teleport to a citizen.
    otherPlayer player name or ID
  • /teleport toworldposition [x], [yOrZ], [z] Admin shortcut /tp
    Teleport to an xyz coordinate or an xz coordinate. For two components Y is calculated automatically.
    x whole number (optional, default -1) · yOrZ whole number (optional, default -1) · z whole number (optional, default -2147483648)

/time

List of commands for time operating

  • /time fastforward [set] Admin shortcut /ff
    Force the world to fast forward. Pass 0 to stop.
    set true/false (optional, default true)
  • /time freeze Admin
    Stop the sun where it currently is, for every player.
  • /time midnight Admin
    Move the sun to midnight for every player.
  • /time noon Admin shortcut /noon
    Move the sun to noon for every player.
  • /time reset Admin
    Put the sky back on the world clock, for every player.
  • /time resume Admin
    Start the sun moving again from where it was stopped, for every player.
  • /time set hour Admin
    Move the sun to the specified hour for every player.
    hour number
  • /time skiptime [hoursToSkip] Admin shortcut /st
    Skips ahead time a given number of hours.
    hoursToSkip number (optional, default 24)

/titles

Shows commands for viewing and manipulating player titles.

  • /titles assign title, [assignTo] Admin
    Assigns a given user to a given title, assigning to yourself if none is specified.
    title title name or ID · assignTo player name or ID (optional, default none)
  • /titles clear title Admin
    Clears all occupants from a title.
    title title name or ID
  • /titles delete title Admin
    Permanently deletes a title.
    title title name or ID
  • /titles giveglobalmarkerrights settlement, [set] Admin
    Allow the given user to change all world marker settlement types without permissions.
    settlement settlement name or ID · set true/false (optional, default true)
  • /titles rename title, newName Admin
    Rename a new title.
    title title name or ID · newName text
  • /titles set title, maxOccupants Admin
    Set values for a title.
    title title name or ID · maxOccupants whole number
  • /titles setplaytimeboost [hoursBoost], [user] Admin
    Set a 'boost' that will add to all 'recent playtime' requests for the given player (yourself if null, 2 hours if unset). Will make players instantly active if set high enough.
    hoursBoost number (optional, default 2) · user player name or ID (optional, default none)
  • /titles unassign title, [unassignUser] Admin
    Removes a given user from a given title, removing from yourself if none is specified.
    title title name or ID · unassignUser player name or ID (optional, default none)

/user

Shows commands for changing things about users.

  • /user defaultexhaust [target] Admin shortcut /defaultexhaust
    Set exhaustion data to default, as if fresh start. It will allow first time bonuses again
    target player name or ID (optional, default none)
  • /user energize [hours], [target] Admin shortcut /en
    Provide a user with extra hours they can use to perform labor when exhauasted. Can be negative to remove previously granted energy.
    hours whole number (optional, default 10000) · target player name or ID (optional, default none)
  • /user exhaust [target] Admin shortcut /exhaust
    Force a user to be exhausted for the remainder of the day.
    target player name or ID (optional, default none)
  • /user setlastrefreshday days, [target] Admin shortcut /givelastrefreshday
    Change last refresh day from target by days (positive to add and negative to remove)
    days whole number · target player name or ID (optional, default none)

/util

List of some helping commands

  • /util fly Admin shortcut /fly
    Toggles fly mode
  • /util fuel Admin shortcut /fuel
    Fuels currently selected (driving) vehicle.
  • /util invisible Admin
    Make your character invisible
  • /util openserverui Admin shortcut /serverui
    Opens the server GUI, if the user is a local user.
  • /util record Admin shortcut /record
    Toggles record mode

/weather

Shows commands for manipulations weather.

  • /weather clear Admin
    Clear all weather
  • /weather cloudy Admin
    Create some clouds
  • /weather foggy Admin
    Create some fog
  • /weather heavyrain Admin
    Create a heavy rain storm
  • /weather rain Admin
    Create a light rain
  • /weather status Admin
    Prints out the current weather status

/world

Shows commands related to world stuff.

  • /world clearallrubble Admin shortcut /clearallrubble
    Destroys all rubble in the world
  • /world clearfallentrees Admin shortcut /clearfallentrees
    Removes fallen trees
  • /world fixobjects [teleportVehicles] Admin shortcut /fixobjects
    Destroys all physical objects with illegal positions outside the world. (worldobjects, vehicles, trees, rubbles etc)
    teleportVehicles true/false (optional, default true)
  • /world fixtrunks Admin shortcut /fixtrunks
    Destroys all trunks outside the world
  • /world inspectblock x, y, z Admin shortcut /inspectblock
    Inspect server block, container and occupancy at coords
    x whole number · y whole number · z whole number
  • /world species species Admin
    Shows initial spawn clusters of species
    species text