🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Deer Pelt

Deer Pelt

WorldObject

A simple animal skin processed for indoor use.

Weight1000 gMax stack100SkillHunting Lv 2StationButchery Table

Notes

The Deer Pelt is a processed animal skin placed as a rug decoration, contributing 1.5 housing value to a roomโ€™s score. As a rug, each additional pelt placed in the same room provides only 50% of the previous value, so placing one or two offers the best return on room value. It requires an enclosed room with at least 8 m³ free volume and is crafted from Hare Pelt, making it an early-game housing upgrade.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules (one per slot)

Ingredients

Ingredients for this recipe
IngredientQtyType
Medium Carcass1category

Byproducts (garbage)

Garbage byproducts of this recipe
MaterialQty / craft
Bio Residue0.03

Approximate โ€” a category ingredient's salvage value depends on the item actually used.

Crafting waste collects in the station's garbage output and must be hauled away or recycled โ€” see the Garbage & Recycling guide.

Crafting

Crafting stats
Labor120 calories
Craft time10 min
Throughput6 Hare Pelt / hour (base)

As a placed object

RoomDecorationHousing value1.5Furniture typeRugRepeats worth50% eachSize1×1×2

Each extra copy of this furniture type in the same room counts for less housing value than the one before.

Viewer
Room requirements
IndoorsIn an enclosed roomRoom volume8 m³

Recycling & waste

Salvages into (per unit)

The same salvage value leaks out as garbage when this item is consumed in crafting.

How garbage, sorting & recycling work

Total raw to craft this

Steps1Total labor120 calTotal time10 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also