⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsPrimitive Canvas Shorts

Primitive Canvas Shorts

Primitive Canvas Shorts

They're like the Primitive Canvas Pants, but shorter.

Weight100 gMax stack1

Notes

Primitive Canvas Shorts are a crafted clothing item, part of the primitive canvas set and distinguished from the full-length pants by their shorter cut. They are a wearable cosmetic item with no stat bonuses or gameplay effects, making them purely aesthetic. As a primitive-tier clothing option, they are typically available early in a player's progression and can be used for personal style or roleplay.

Notes are AI-generated and may be imprecise.

Categories

See also