⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsBuilder Boots

Builder Boots

Builder Boots

Snug work boots with side zippers. (Decreases calories consumed when using tools by 30%)

Weight100 gMax stack1SkillTailoring Lv 5StationAdvanced Tailoring Table

Notes

Builder Boots are a clothing item that reduce calorie consumption by 30% when using tools, allowing players to perform labor-intensive tasks like mining or crafting for longer stretches before needing to eat. As a wearable product that stacks to one, they are best used during heavy work phases to stretch your food supply and maintain higher XP gain from a steady diet.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules
Talents

Ingredients

IngredientQtyType
Steel Bar1item
Leather Hide5item
Nylon Fabric5item

Crafting

Labor1200 calories
Craft time10 min
Throughput6 Builder Boots / hour (base)

Total raw to craft this

Steps21Total labor2998.44 calTotal time28.48 min

Approximate — category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also