⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsBig Backpack

Big Backpack

Big Backpack

A survival backpack that offers more support than the basic backpack. (Increases max carry weight by 10 kg)

Weight100 gMax stack1SkillTailoring Lv 2StationTailoring Table

Notes

The Big Backpack is a wearable item that increases your maximum carry weight by 10 kg, offering a straightforward upgrade over the basic backpack. As a piece of clothing weighing only 100 g, it is a lightweight investment for any player looking to haul more materials before returning to storage or a vehicle. Craft one early to ease the burden of gathering runs, especially when mining or logging.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules
Talents

Ingredients

IngredientQtyType
Leather Hide20item
Fabric10category

Crafting

Labor600 calories
Craft time4 min
Throughput15 Big Backpack / hour (base)

Total raw to craft this

Steps2Total labor1300 calTotal time24 min

Approximate — category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also