⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsBearpack

Bearpack

Bearpack

Can you carry as much as a bear! Not really, but it helps you carry more. (Increases max carry weight by 15 kg)

Weight100 gMax stack1SkillTailoring Lv 4StationAdvanced Tailoring Table

Notes

The Bearpack is a clothing item that increases a character's maximum carry weight by 15 kilograms. Weighing 100 grams and limited to a stack size of one, it is crafted via the Bearpack recipe and serves as a practical logistics upgrade for hauling resources. Players should equip it during mining or gathering sessions to reduce the number of trips needed to transport bulk materials back to storage.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules
Talents

Ingredients

IngredientQtyType
Cellulose Fiber20item
Fur Pelt25item
Fabric30category

Crafting

Labor1200 calories
Craft time10 min
Throughput6 Bearpack / hour (base)

Total raw to craft this

Steps3Total labor3025 calTotal time42.5 min

Approximate — category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also