⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsPrimitive Leather Boots

Primitive Leather Boots

Primitive Leather Boots

A pair of crude leather boots for your everyday use.

Weight100 gMax stack1

Notes

Primitive Leather Boots are basic footwear crafted from animal hides, providing a modest starting option for protection and style. As early-game clothing, they are lightweight (100 g) and cannot stack, so each pair occupies its own inventory slot. Equipping them requires no specialty, making them accessible to any player who has access to leather. A practical tip: prioritize upgrading to higher-tier boots when possible, as better footwear offers improved durability and may contribute to your housing room’s furniture value.

Notes are AI-generated and may be imprecise.

Categories

See also