⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsPrimitive Leather Pants

Primitive Leather Pants

Primitive Leather Pants

You ever tried cutting leather with a rock?

Weight100 gMax stack1

Notes

Primitive Leather Pants are a lightweight early-game clothing item covering the legs, offering basic protection as one of the first armor pieces a player can obtain. They weigh only 100 g but do not stack in inventory, with each pair occupying a single slot. Their primitive construction makes them a temporary upgrade until more durable pants become available.

Notes are AI-generated and may be imprecise.

Categories

See also