⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsStone Pickaxe

Stone Pickaxe

Stone Pickaxe

Tool

A crude pickaxe used to break down stone and ore into usable rubble.

Weight1000 gMax stack1StationTool Bench

Notes

The Stone Pickaxe is a basic tierโ€‘1 tool for breaking stone and ore into rubble, training the Mining skill with each use. It consumes 20 calories per swing, so keeping fed is important while mining. Though it has low damage against animals, its primary role is early excavation, and it can later be recycled into a Scrap Tool.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
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Ingredients

IngredientQtyType
Wood8category
Rock20category

Crafting

Labor100 calories
Craft time0.5 min
Throughput120 Stone Pickaxe / hour (base)

As a weapon

Tier1Damage1Vs animals×0.2Calories/use20Durability/use1Max durability400TrainsMining

Showing base values. Set Mining level / talents in the ⚙ Character panel to recompute.

Total raw to craft this

Steps1Total labor100 calTotal time0.5 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

Categories

Obtained from

Used in

See also