Wolf Pelt
A simple animal skin processed for indoor use.
Notes
Wolf Pelts are placed rugs that serve as early-game housing decorations, contributing a base housing value of 1.5 to a room. Since multiple rugs of the same type suffer diminishing returns—with each additional rug providing only half the value of the last—it is efficient to diversify your decorations rather than spamming identical Wolf Pelts. Each pelt is crafted from a Hare Pelt and requires an enclosed room with at least 8 cubic meters of free space to be placed.
Notes are AI-generated and may be imprecise.
⚙ Craft calculator — adjust for your modules, skill & talents
Ingredients
| Ingredient | Qty | Type |
|---|---|---|
| 1 | category |
Byproducts (garbage)
| Material | Qty / craft |
|---|---|
| ≈ 0.03 |
Approximate — a category ingredient's salvage value depends on the item actually used.
Crafting waste collects in the station's garbage output and must be hauled away or recycled — see the Garbage & Recycling guide.
Crafting
| Labor | 120 calories |
|---|---|
| Craft time | 10 min |
| Throughput | ≈ 6 Hare Pelt / hour (base) |
As a placed object
Each extra copy of this furniture type in the same room counts for less housing value than the one before.
Recycling & waste
0.2× Bio Residue
The same salvage value leaks out as garbage when this item is consumed in crafting.
How garbage, sorting & recycling work
Total raw to craft this
1× Medium Carcass (any)
Approximate — category ingredients and any production cycles are counted as raw.