⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesLaser

Laser

Laser

Produces

ItemQty
Laser1

Ingredients

IngredientQtyType
Gold Bar80item
Steel Bar80item
Framed Glass80item
Advanced Circuit40item
Fuse20item
Electric Motor2item
Radiator10item

Crafting

StationRobotic Assembly Line
Required skillElectronics (level 6)
Labor900 calories
Craft time100 min
Experience50 XP
Throughput0.6 Laser / hour (base)

Total raw materials

Steps141Total labor2383591 calTotal time20028.85 min

Approximate โ€” category ingredients and any production cycles are counted as raw.