⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsBuilder Helmet

Builder Helmet

Builder Helmet

A plastic hard hat that protects from falling objects and other hazards found in construction sites.

Weight100 gMax stack1SkillTailoring Lv 5StationAdvanced Tailoring Table

Notes

Builder Helmet is a wearable item in the Product and Clothes tags that provides head protection for construction work. A single helmet weighs 100 grams and cannot stack, so players must carry each one individually. It does not belong to any broad in-game category, meaning it is not classified under standard item groups like Tools or Resources.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules
Talents

Ingredients

IngredientQtyType
Plastic5item
Nylon Fabric10item

Crafting

Labor1200 calories
Craft time10 min
Throughput6 Builder Helmet / hour (base)

Total raw to craft this

Steps17Total labor7234.38 calTotal time42.19 min

Categories

Obtained from

See also