⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsChef Shirt

Chef Shirt

Chef Shirt

A clean Chef's shirt to spot all the spots.

Weight100 gMax stack1SkillTailoring Lv 5StationAdvanced Tailoring Table

Notes

The Chef Shirt is a wearable clothing item crafted from the Chef Shirt recipe. It is tagged as Clothes and Product, weighs 100 grams, and stacks to 1. This clean white shirt is primarily cosmetic, allowing players to visually identify themselves as chefs within the community.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules
Talents

Ingredients

IngredientQtyType
Cotton Fabric40item

Crafting

Labor1200 calories
Craft time10 min
Throughput6 Chef Shirt / hour (base)

Total raw to craft this

Steps4Total labor10400 calTotal time210 min

Categories

Obtained from

See also