⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsModern Scythe

Modern Scythe

Modern Scythe

Tool

A modern scythe used to harvest crops or cut grass. Has a large AoE with each swing.

Weight1000 gMax stack1SkillBlacksmith Lv 5StationPower Hammer

Notes

The Modern Scythe is a tier 4 harvesting tool that swings with a large area of effect, making it efficient for cutting grass or crops in bulk. It trains the Gathering skill with each use, costing 20 calories and 1 durability (out of 4000). Because of its high tier and AoE, it is best suited for large-scale farming; when it eventually wears out, it can be recycled into Scrap Tool.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
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Ingredients

IngredientQtyType
Fiberglass20item
Steel Bar25item
Synthetic Rubber2item

Crafting

Labor1000 calories
Craft time0.5 min
Throughput120 Modern Scythe / hour (base)

As a tool

Tier4Damage1Vs animals×0.2Calories/use20Durability/use1Max durability4000TrainsGathering

Showing base values. Set Gathering level / talents in the ⚙ Character panel to recompute.

Total raw to craft this

Steps47Total labor111376.9 calTotal time862.93 min

Approximate — category ingredients and any production cycles are counted as raw.

Categories

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