⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

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Experience

Experience

There are two kinds of experience in Eco: Character Experience (gained by food and housing) and Specialty Experience (gained by performing actions in a specialty).

As you gain experience in Eco you will be able to unlock new specialties and new abilities within those specialties. There are two types of experience you will gain, Character Experience and Specialty Experience. Both are increased by your Experience Multiplier.

Character Experience
Character Experience is your background learning rate, how fast you are gaining knowledge and abilities. It is constantly going up, even when you’re offline. Each real-day, you will gain Character Experience at the rate of 1 * your experience multiplier. When you reach a level up, you will gain a new specialty unlock, represented by a star. Each level up will require more and more character experience to gain, so it is very difficult to have more than a few specialties.

Specialty Experience
Specialty Experience is your skill at a specific ability, and rather than going up constantly, it only goes up when you perform actions related to that specialty, such as crafting or performing labor. Like Character Experience, it is also multiplied by your Experience Multiplier. Along the left side of the screen, you’ll see icons displaying how much experience you’re gaining when you perform actions, and you can click these to get a closer look at the level ups for that specialty.
Some level ups will allow you to unlock talents, which give specific bonuses related to the skills they’re in.

Experience Multiplier
Your Experience Multiplier (or XP Multiplier) is a personal value representing your health and support system, and it determines how fast you learn new skills. It is determined as a sum of your Nutrition and Housing values. Because it affects both your character and specialty experience points, you’ll want to keep it as high as possible by eating the nutritious food and having a well-furnished house.