🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

房屋概况

房屋概况

你的住房(以及饮食)决定了你的技能提升。

没有合适的住房任何市民都无法打拼出成绩,你的住房点和Nutrition 一起决定了Experience 的系数。房子建材和装潢越好,经验系数越大。

另外,许多物品需要房子和设施足够才能运作。整个住房体系有下列部分组成:
- Residency。你可以与其他人共住一处房产。
- Rooms。房间是完全室内的空间,许多物品都需要在房间内才能工作。
- Property。市民可以认领独立的地块,自行设置准入权限。
- Power。许多物品需要能源来运转,产出的能源可以在许多市民之间共享。
- Sewage。特定物品需要由管道,水泵和废水处理单元租车过的污水处理系统。