⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsCamo Pants

Camo Pants

Camo Pants

Hide from the animals! (Reduces the detection range of animals)

Weight100 gMax stack1SkillTailoring Lv 2StationTailoring Table

Notes

Camo Pants are a clothing item that reduces the detection range of animals, making it easier to move through areas with wildlife without being noticed. As a product made via the Camo Pants recipe, they are worn to assist in hunting or avoiding animal aggression. For practical use, equip them when exploring or hunting to get closer to animals before they flee or attack.

Notes are AI-generated and may be imprecise.

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Ingredients

IngredientQtyType
Cellulose Fiber10item
Leather Hide20item
Fabric20category

Crafting

Labor600 calories
Craft time4 min
Throughput15 Camo Pants / hour (base)

Total raw to craft this

Steps3Total labor1900 calTotal time34 min

Approximate — category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also