⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsExplorer Gloves

Explorer Gloves

Explorer Gloves

Sturdy gloves comfortably lined with cotton for extra insulation against the elements.

Weight100 gMax stack1SkillTailoring Lv 5StationAdvanced Tailoring Table

Notes

Explorer Gloves are a clothing item crafted from a single recipe of the same name. Weighing 100 g and stacking to one, they are tagged as both Clothes and Product, suggesting they are wearable equipment rather than a material. The description notes sturdy construction with cotton lining for insulation, implying they may offer some cold-weather protection or comfort, though specific mechanical benefits are not listed in-game.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
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Ingredients

IngredientQtyType
Leather Hide2item
Nylon Fabric10item
Cotton Fabric10item

Crafting

Labor1200 calories
Craft time10 min
Throughput6 Explorer Gloves / hour (base)

Total raw to craft this

Steps14Total labor6048.13 calTotal time78.56 min

Categories

Obtained from

See also