⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsFarmer Gloves

Farmer Gloves

Farmer Gloves

Water-resistant nylon gloves with textured palms for increased grip.

Weight100 gMax stack1SkillTailoring Lv 5StationAdvanced Tailoring Table

Notes

Farmer Gloves are a wearable clothing item crafted at a workbench or similar station. As a product in the Clothes tag, they occupy a player's equipment slot and may grant skill or labor bonuses while worn, though the exact effects depend on the item's tier and server settings. Weighing 100 g and stacking only once, they are best crafted individually rather than in bulk.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
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Ingredients

IngredientQtyType
Leather Hide2item
Nylon Fabric20item

Crafting

Labor1200 calories
Craft time10 min
Throughput6 Farmer Gloves / hour (base)

Total raw to craft this

Steps11Total labor6226.25 calTotal time45.13 min

Categories

Obtained from

See also