⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsShipwright Sandals

Shipwright Sandals

Shipwright Sandals

Comfortable sandals with extra traction to avoid slipping. (Decreases calories consumed when using tools by 30%)

Weight100 gMax stack1SkillTailoring Lv 5StationAdvanced Tailoring Table

Notes

Shipwright Sandals are a clothing item that reduce calorie consumption by 30% when using tools, making them valuable for any profession that relies on tools—such as mining, logging, or crafting—by stretching your food supply further. Because calories drive labor and XP gain (via nutrition balance), wearing these sandals means you can work longer between meals, a practical advantage for players who spend most of their time at tool-based stations.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules
Talents

Ingredients

IngredientQtyType
Leather Hide10item

Crafting

Labor1200 calories
Craft time10 min
Throughput6 Shipwright Sandals / hour (base)

Total raw to craft this

Steps2Total labor1550 calTotal time20 min

Categories

Obtained from

See also