Shorts
Cargo shorts that are ideal for exploring the great outdoors. More practical than elegant.
Notes
Shorts are a piece of clothing in the Clothes category, worn by your character to fulfill a practical role rather than a cosmetic one. They are crafted using the Shorts recipe and, as a clothing item, fit into the progression where better housing and food are the primary drivers of skill-point gain, rather than equipment. Since clothing does not directly affect your experience multiplier, your focus for faster progression should remain on a varied, high-tier diet and a well-furnished, low-pollution home.
Notes are AI-generated and may be imprecise.
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Ingredients
| Ingredient | Qty | Type |
|---|---|---|
| 4 | item | |
| 5 | category |
Byproducts (garbage)
| Material | Qty / craft |
|---|---|
| ≈ 0.08 | |
| ≈ 0.03 |
Approximate โ a category ingredient's salvage value depends on the item actually used.
Crafting waste collects in the station's garbage output and must be hauled away or recycled โ see the Garbage & Recycling guide.
Crafting
| Labor | 40 calories |
|---|---|
| Craft time | 1 min |
| Throughput | ≈ 60 Shorts / hour (base) |
Recycling & waste
0.3× Textiles
0.2× Bio Residue
The same salvage value leaks out as garbage when this item is consumed in crafting.
How garbage, sorting & recycling work
Total raw to craft this
5× Fabric (any)
2× Bison Carcass
Approximate โ category ingredients and any production cycles are counted as raw.
Categories
Obtained from
See also
Rugged, roomy, and ready for whatever the wild throws at you. Style was never the point.