⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsSquare Belt

Square Belt

Square Belt

Belt with a square buckle.

Weight100 gMax stack1SkillTailoring Lv 1StationTailoring Table

Notes

The Square Belt is a cosmetic clothing item with no functional bonuses, produced by a dedicated recipe. As a tagged Product, it can be traded in player-run stores or used to fulfill any clothing-related contracts. Consider crafting it if your server has a market for decorative wear.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
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Ingredients

IngredientQtyType
Leather Hide2item

Crafting

Labor40 calories
Craft time1 min
Throughput60 Square Belt / hour (base)

Total raw to craft this

Steps2Total labor110 calTotal time3 min

Categories

Obtained from

See also