Steel Sickle
A steel sickle used to harvest crops or cut grass. Has an AoE with each swing.
Notes
The Steel Sickle is a tier‑3 tool used for harvesting crops and cutting grass, with an area‑of‑effect on each swing that makes it effective for clearing larger patches of vegetation in a single pass. It belongs to the tool category and trains your Gathering skill when used, which helps increase efficiency as you harvest. Since the sickle costs 20 calories per use and has a maximum durability of 2,000, keeping your calorie supply high and maintaining a balanced diet with good housing will help you earn skill points faster to keep this advanced tool in constant production.
Notes are AI-generated and may be imprecise.
⚙ Craft calculator — adjust for your modules, skill & talents
Ingredients
| Ingredient | Qty | Type |
|---|---|---|
| 20 | item | |
| 8 | item | |
| 5 | category |
Byproducts (garbage)
| Material | Qty / craft |
|---|---|
| ≈ 0.34 | |
| ≈ 0.08 | |
| ≈ 0.06 |
Approximate — a category ingredient's salvage value depends on the item actually used.
Crafting waste collects in the station's garbage output and must be hauled away or recycled — see the Garbage & Recycling guide.
Crafting
| Labor | 750 calories |
|---|---|
| Craft time | 0.5 min |
| Throughput | ≈ 120 Steel Sickle / hour (base) |
As a tool
Showing base values. Set Gathering level / talents in the ⚙ Character panel to recompute.
Recycling & waste
6× Iron Scrap
1× Bio Residue
0.8× Wood Scrap
0.2× Textiles
The same salvage value leaks out as garbage when this item is consumed in crafting.
How garbage, sorting & recycling work
Total raw to craft this
200× Limestone
140× Wood (any)
75× Iron Ore
75× Quicklime
30.63× Clay
5× Lumber (any)
4× Bison Carcass
3.33× Steel Bar
1.88× Silica (any)
Approximate — category ingredients and any production cycles are counted as raw.
Categories
Obtained from
See also
A steel edge, a sweeping arc—the harvest falls in waves where the single blade would tire.