Store
Allows the selling and trading of items.
Notes
The Store is a placed object that allows players to list buy and sell offers for items or item tags at player-set prices, forming the backbone of the player-run economy. It must be placed in an enclosed room of at least Tier 1 (built from lumber, planks, or mortared stone) with 18 m³ of free volume, and requires real doors and windows. Before building a Store, ensure you have a properly enclosed, tier‑1 room ready; otherwise the Store cannot function.
Notes are AI-generated and may be imprecise.
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Ingredients
Byproducts (garbage)
| Material | Qty / craft |
|---|---|
| ≈ 0.8 | |
| ≈ 0.2 |
Approximate — a category ingredient's salvage value depends on the item actually used.
Crafting waste collects in the station's garbage output and must be hauled away or recycled — see the Garbage & Recycling guide.
Crafting
| Labor | 100 calories |
|---|---|
| Craft time | 5 min |
| Throughput | ≈ 12 Store / hour (base) |
As a placed object
Recycling & waste
The same salvage value leaks out as garbage when this item is consumed in crafting.
How garbage, sorting & recycling work
Total raw to craft this
Approximate — category ingredients and any production cycles are counted as raw.