⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsTailor Shoes

Tailor Shoes

Tailor Shoes

Two-toned suede shoes. (Decreases calories consumed when using tools by 30%)

Weight100 gMax stack1SkillTailoring Lv 5StationAdvanced Tailoring Table

Notes

Tailor Shoes are crafted footwear that reduce calorie consumption by 30% when using tools, making them a valuable labor-efficiency item for any player who spends extended time mining, chopping, or crafting. As a wearable clothing product (100 g, stacks to 1), equipping them effectively stretches your stomach’s calorie supply, allowing more work before needing to eat — a practical choice to pair with a balanced, high-tier diet for maximum stamina during intensive tasks.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules
Talents

Ingredients

IngredientQtyType
Leather Hide10item
Nylon Fabric20item

Crafting

Labor1200 calories
Craft time10 min
Throughput6 Tailor Shoes / hour (base)

Total raw to craft this

Steps11Total labor6506.25 calTotal time53.13 min

Categories

Obtained from

See also