⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsLow Top Shoes

Low Top Shoes

Low Top Shoes

Basic, ordinary, every day, run of the mill, nondescript, conventional, commonplace, humdrum, standard, middle-of-the-road, garden-variety low-top shoes. (Decreases calories consumed when using tools by 10%)

Weight100 gMax stack1SkillTailoring Lv 1StationTailoring Table

Notes

Low Top Shoes are a basic clothing item that reduces the calories you burn while using tools by 10%. This efficiency boost helps stretch your food supply and allows you to work longer before needing to eat, making them a practical early-to-mid-game choice for anyone regularly crafting, mining, or performing labor with tools. Wearing them is a simple way to improve your calorie economy without requiring any skill investment.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules
Talents

Ingredients

IngredientQtyType
Leather Hide4item

Crafting

Labor150 calories
Craft time2 min
Throughput30 Low Top Shoes / hour (base)

Total raw to craft this

Steps2Total labor290 calTotal time6 min

Categories

Obtained from

See also