⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsGarden Boots

Garden Boots

Garden Boots

A sturdy pair of rubber footwear designed to provide protection against water, rain, and mud. (Decreases calories consumed when using tools by 10%)

Weight100 gMax stack1SkillTailoring Lv 1StationTailoring Table

Notes

Garden Boots are protective rubber footwear used to shield the player from water, rain, and mud. They serve as a productivity aid by decreasing the calories consumed when using tools by 10%. To maximize efficiency, wear these boots while performing labor-intensive tasks to preserve your calorie reserves.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules
Talents

Ingredients

IngredientQtyType
Leather Hide2item
Fur Pelt6item

Crafting

Labor150 calories
Craft time1 min
Throughput60 Garden Boots / hour (base)

Total raw to craft this

Steps3Total labor370 calTotal time6 min

Categories

Obtained from

See also