Trousers
Sturdy pair of slim-fit pants. Trousers are an item of clothing worn from the waist to the ankles, covering both legs separately (rather than with cloth extending across both legs as in robes, skirts, and dresses).
Notes
Trousers are a crafted clothing item that fits in the leg slot, providing no inherent stat bonuses but serving as a customizable cosmetic piece. Produced via a recipe with the same name, trousers bear the "Clothes" and "Product" tags and weigh 100 g, stacking only to one. As a crafted garment, they are part of the player-driven economy and can be traded through stores or contracts, but their primary role is visual personalization rather than mechanical advantage.
Notes are AI-generated and may be imprecise.
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Ingredients
| Ingredient | Qty | Type |
|---|---|---|
| 2 | item | |
| 1 | item | |
| 4 | category |
Crafting
| Labor | 40 calories |
|---|---|
| Craft time | 1 min |
| Throughput | ≈ 60 Trousers / hour (base) |
Total raw to craft this
4× Fabric (any)
1× Bison Carcass
1× Hare Carcass
Approximate — category ingredients and any production cycles are counted as raw.