⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsTrousers

Trousers

Trousers

Sturdy pair of slim-fit pants. Trousers are an item of clothing worn from the waist to the ankles, covering both legs separately (rather than with cloth extending across both legs as in robes, skirts, and dresses).

Weight100 gMax stack1SkillTailoring Lv 1StationTailoring Table

Notes

Trousers are a crafted clothing item that fits in the leg slot, providing no inherent stat bonuses but serving as a customizable cosmetic piece. Produced via a recipe with the same name, trousers bear the "Clothes" and "Product" tags and weigh 100 g, stacking only to one. As a crafted garment, they are part of the player-driven economy and can be traded through stores or contracts, but their primary role is visual personalization rather than mechanical advantage.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
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Ingredients

IngredientQtyType
Leather Hide2item
Fur Pelt1item
Fabric4category

Crafting

Labor40 calories
Craft time1 min
Throughput60 Trousers / hour (base)

Total raw to craft this

Steps3Total labor135 calTotal time3.5 min

Approximate — category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also